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4 months · Concept Project UX/UI Designer · Capgemini Adobe Creative Jam

Designing trust in high-anxiety public spaces.

ShopSafe is a concept mobile system for crowd management in shopping malls during COVID-19, designed during the Adobe Creative Jam at Capgemini. The brief: translate ambiguous government regulations into a clear, scalable experience for visitors, store staff, and mall administrators.

Role
UX/UI Designer
Research · IA · Service design
Timeline
4 months
Concept to high-fidelity
Scope
3 user types
Visitors · Staff · Admins
Context
Concept system
Adobe Creative Jam
ShopSafe, concept system overview
01 the context

A reopening with no clear playbook.

When shopping malls reopened during the pandemic, visitors faced fragmented information, unclear safety protocols, and significant anxiety. Mall operators needed a way to enforce occupancy regulations from the Maharashtra government without creating confusion at every touchpoint.

High stakes.
Low information.
No system of trust.

Visitor friction

Anxiety in every decision.

No reliable view of real-time crowd density
Conflicting safety guidelines across sources
Inefficient time spent navigating once inside
Low trust in operator-provided information
Operator constraints

Compliance without communication.

State-mandated occupancy caps with no scalable enforcement
No real-time data shared between stores and management
Manual processes for queue management and entry control
No unified channel for safety communication to visitors
Design hypothesis

A connected mobile system that gives every stakeholder real-time visibility, turning compliance into clarity.

02 research

Mapping the system, not just the screens.

Given the short timeline and pandemic constraints, research was conducted through secondary sources: academic papers on crowd dynamics, government advisories, and behavioural research on public anxiety. The objective was to identify trust signals and information patterns that consistently reduced stress in high-risk environments.

Sources reviewed

Academic literature on crowd behaviour and density management
Maharashtra government COVID-19 operational guidelines
Industry reports from retail and public-space operators
Behavioural research on trust in public-health communication

Insights applied

Real-time visibility reduces anxiety more than reassurance
Information overload erodes trust faster than silence
Predictable workflows lower perceived risk in crowds
Multi-channel consistency is essential for compliance signals

"In high-anxiety environments, visibility is the design intervention. Users don't need more information. They need the right information at the right moment."

Research synthesis · ShopSafe project

03 system design

One platform.
Three perspectives.

ShopSafe was designed as a three-sided system. Each user type (visitor, store staff, mall admin) got a tailored interface, but all operated on a shared real-time data layer. The information that lowered visitor anxiety was the same data that helped staff manage queues and admins enforce occupancy.

Visitor

Plan, enter, navigate, leave. With confidence.

Real-time crowd density per zone. Pre-visit slot booking aligned to government caps. In-mall navigation that routes around congested areas. Live alerts on store availability and safety protocols.

Store Staff

Manage queues and footfall in real time.

Per-store occupancy tracking. Inbound visitor previews from connected mall data. Queue management tools and direct staff-to-visitor communication for entry, wait times, and store-level guidance.

Mall Admin

Enforce compliance with full visibility.

Live occupancy dashboards by zone and floor. Compliance reporting against government caps. Centralised communication to all stores and visitors. Operational analytics for peak-period planning.

04 design principles

Principles that guided the system.

The team agreed on four principles upfront. Every interface decision was tested against them, particularly when balancing compliance requirements against user experience.

01
Visibility over reassurance: show the real state
02
Surface only decision-relevant information
03
Consistent signals across visitor, staff, and admin views
04
Translate compliance constraints into product behaviour

Technology framing

The concept explored how emerging technologies (AI for crowd prediction, IoT sensors for occupancy detection, and AR for in-space navigation) could be applied pragmatically to a real operational problem rather than as standalone features.

AI · Crowd prediction IoT · Occupancy sensing AR · In-space navigation Real-time data layer Mobile-first
05 visual design

From flows to final screens.

Mobile-first visual design across the three user interfaces. The visual system prioritised glanceable data, clear status indicators, and accessible colour usage, critical in a context where users were anxious and decision-making had to be fast.

ShopSafe, visitor experience
Visitor flow: pre-visit planning, real-time density, in-mall navigation
ShopSafe, staff and admin interfaces
Staff and admin dashboards: queue management and live occupancy enforcement
06 key learnings

Reflections on designing for constraints.

what worked

A shared data layer simplified three experiences.

Designing visitor, staff, and admin interfaces as views into a single source of truth (rather than three disconnected apps) kept the system coherent and the design work tractable within the 4-month timeline.

what worked

Constraints sharpened the brief.

Government occupancy caps and pandemic protocols were the strongest design inputs we had. Treating them as scaffolding rather than restrictions led to a tighter, more defensible solution than starting from an open canvas.

what was challenging

No primary user research.

Pandemic restrictions and timeline pressure ruled out interviews and contextual inquiry. Secondary research and behavioural literature carried the validation load. Without primary signals, some assumptions about visitor decision-making remained untested.

what was challenging

Concept-stage feasibility tradeoffs.

The system relied on technologies (IoT sensors, AI density prediction, AR navigation) that would require significant operational investment to deploy at scale. The concept demonstrated direction; productisation would have surfaced sharper tradeoffs.

key takeaway

Service design and product design are inseparable at this scale.

ShopSafe couldn't be designed as a mobile app alone: every screen depended on operational workflows happening offline, between stores, between teams, and across regulatory layers. The most valuable design work happened in mapping the system, not styling the interface.

retrospective

What I'd revisit now.

Would keep

The three-sided system framing. The discipline of designing every interface from a shared data model. The decision to treat regulatory constraints as a design input rather than a problem to work around.

Would change

Primary research: even brief structured interviews would have validated key visitor assumptions. A clearer feasibility framework for the technology stack, distinguishing concept-stage vision from MVP-stage scope. Service-design artefacts (journey maps, blueprint diagrams) as core deliverables, not supporting documentation.

Let's work together

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senior design roles
in the Bay Area.